Inside My Go-To Gaming Cupboard
A couple of years ago there was a meme floating around RPG blogs where people would post the a pic of their game shelf and reveal a bit about what their choices said about them.
Now I've never been one to jump on a bandwagon - more schlep along after it several years after it has whizzed by.
So here we go! This is what I turn to for inspiration when dreaming up encounters and adventures.
Looking at this picture, my obsession with monster books and dungeon masters' guides is pretty clear. I've got Monster Manuals from three editions here dating back to first. The first ed Monster Manual was one of my favourite DnD books for a long time, especially as I didn't actually own it but my best friend did. We would spend hours poring over the creatures and imagining what it would be like to fight them. It was at the height of the "DnD is Satanic" scare and having a book with devils and demons in it at the age of eight was pretty scary. Now it's still great for a flick through but the monsters are often wildly unbalanced, particularly when you get to those with magic resistance.
However I regularly turn to the great 4e monster books Monster Vault and Threats to Nentir Vale, even though I am running a 5e campaign. The simple but effective powers that a lot of the monsters in these books possess are cool for spicing up an important battle. I hack them for use in 5e, reducing hit points and armour class as well as stats to fit in more with the maths of the newer edition, but it's not too much work. I also have the Dark Sun Creature Catalog from 4e for when I need a strange creature (the 5e Monster Manual is great but sometimes you want something completely different!)
Another monster book that's really cool is Out of the Pit, the compilation of the beasties from the Fighting Fantasy game books that really got me into fantasy in the mid 1980s.
This might be less familiar to US readers but it's a treasure trove of mad ideas (stuff ripped off from DnD, yes, but other more original and esoteric monsters also). It's usually pretty cheap on eBay so track one down if you can.
As I mentioned I LOVE reading through Dungeon Masters Guides and there are a few of these here, including the 4e edition which is one of the best ever produced IMO. I have the third edition DMG II which doesn't have too many rules (rare for a 3e book) and has lots of advice on running towns etc.
I have a few select adventures too - including Hoard of the Dragon Queen, Princes of the Apocalypse, the Pathfinder AP Rise of the Runelords - just stuff you can easily dip into for an idea on a monster, encounter or NPC if you're stuck. And I just added the Goodman Games books from their recent Kickstarter - GM Gems, Dungeon Alphabet and the brand new Monster Alphabet. They're absolute treasure troves for fans or random tables. You could write a whole, totally random adventure using these three books and a bag of dice (now - that's an idea I'm going to have to try one day soon!)
I have smaller adventures mostly from third party, OSR publishers - I have stuff from Zak Smith and Lamentations of the Flame Princess in the right hand pile - just smaller bits you could throw into a campaign as well as the awesome Red and Pleasant Land.
The box sets complete the pile - of course the Monster Vault tokens as well as the fine 5e Starter Set and the awesome 4e adventure Madness at Gardmore Abbey which I hope to run in the future, probably hacked for 5e. It's a great sandboxy environment with nice random elements - harking back to the likes of the original Castle Ravenloft - but it does get quite "dungeon crawly" at times. So I think it would probably take an entire campaign to run it in 4e, with every fight taking over an hour! In 5e it could be faster and a lot of fun.
Er, at the back are some straw hats, stuck there since the last beach holiday.
Note that this is not even a quarter of my ENTIRE game collection. My 5e rulebooks sit here under my laptop, ready to be busted out on a regular basis. I have a whole crate of modules and other stuff next to my bed, that's my "waiting to be read" box. I have a couple of crates of modules out in my shed, mostly stuff that I've already played through or I didn't find too inspiring. And I have a LOAD of maps, dungeon tiles, and magazines in my attic. It's kinda taking over the house… but I am sure plenty of you know how that feels!